VisualisationData
public struct VisualisationData
{
// The world-space normal of the ray bounce. Guaranteed to be normalised
public Vector3F normal;
// The world-space position of the ray bounce
public Vector3F position;
}
public struct VisualisationData
{
// The world-space normal of the ray bounce. Guaranteed to be normalised
public Vector3F normal;
// The world-space position of the ray bounce
public Vector3F position;
}